Portfolio of Leanne C. Taylor-Giles
  • Welcome!
  • Published Titles
  • Story Moments
  • For Aspiring Games Writers
  • My BioWare Submission (2009)
    • Module Example - Version 1.01
    • Module Example - Version 2.01
    • Module Example - Version 2.05
    • Module Example - Version 3.09
  • Resume
  • Writing Samples
    • Excerpt from Daughter of War
    • Excerpt from Ryshan
    • Excerpt from Threads
  • Past Projects

Welcome!

It's a pleasure to welcome you to my portfolio site! I'm Narrative Lead at Drop Bear Bytes, working on Broken Roads.

I most recently worked at Ubisoft Montreal on Rainbow Six Siege and Watch Dogs 2. I had the incredible good fortune to contribute to inXile's Torment: Tides of Numenera, and I proposed and moderated a game writing panel at GDC 2017 entitled Everything's on Fire and No One Knows What to Do (title by Colin McComb):
I also develop pet projects in my spare time, mentor up-and-coming young writers looking to get their start in the industry, and I recently published a chapter on Player-Centred Design in Role-Playing Game Branching Dialogue Systems in Game User Experience And Player-Centered Design.

My Masters, Toward a Deeper Understanding of Branching Dialogue Systems, is available to read for free.

If you have any questions, or would like any advice, please feel free to contact me at writer@leannectaylor.com. I'd be delighted to hear from you!
Powered by Create your own unique website with customizable templates.